

They include movements such as 8 directions, platform, and car advanced features like physics and pathfinding and useful utilities like fade, flash, wrap, pin, and drag & drop. They provide an instant way to add capabilities to objects, speeding up development, and increasing productivity. Entire event sheets can be re-used by other levels, saving you re-creating events for other levels.īehaviors work as pre-packaged functions that you can assign to objects and reuse whenever needed. The result list of events, or Event Sheet, is designed to be as easily readable as possible so that beginners can get instant results as well. With events, programming becomes intuitive putting your focus on what really matters: designing your game! Events are created by selecting possible conditions and actions from an organized list. There’s no need to memorize complicated and cryptic languages. Make your game do what it needs to do in a visual and human-readable way with the powerful Event System. With Construct 2 making games is a piece of cake: just drag and drop objects around, add behaviors to them, and make everything come alive with events! With a quick and easy to grasp Ribbon interface, you have clear access to a wide set of tools that allows anyone to jump into game creation with little to no prior game development knowledge.

Bring your work to life in hours and days instead of weeks and months.
